Thanks to Chessflash for the diagram illustrations.







(Diagram 1)
Here it is not the move, but the question mark, that reveals my confusion about tension and exchanges in the center. After the game, both my opponent and I determined that this move lost me a pawn, but a much higher rated player then walked by and showed us that this was not the case at all. After 6.dxc5 Black should not reply as I did with 6…Bxc5, but with 6…Bxc3 and Black will eventually regain the pawn.
Now I see that I might be losing a very important pawn.
Doh! Now I’ve lost the pawn.
What I didn’t see was 7...Qb6!? refusing to immediately regain the pawn and instead threatening two of white’s, the ones on f2 and b2, simultaneously! (8.Bxf6 gxf6 is not the end of the world here, as I so terribly feared.)
9. Nxd5 might be better, yet also trickier, for White.
(Diagram 2)
Awkard. Still, it’s probably the second best move available. 9...Qb6! is certainly still best here. Active moves are almost always better!
Only encouraging White to castle into safety. Still better is 11...Qb6! followed by 12...Nf6, 13...Rd8 etc. For some reason I struggle to find strong moves for my Queen.
(Diagram 3)
13...Nc5 would take away more squares from White's Queen which is forced to retreat.
BWhy retreat? 14.a5!
Probably stronger was 16…Nd5
17...Qxd8 maintains the pin against the Black Queen.
19.Be4 targets the weak b7 pawn and posts the bishop on an even stronger square.
23...Qe7 breaks the pin.
Drops the knight! 24.Rd1 or 24.Ng5 puts Black in a tough spot.
(Diagram 4)
With just two minutes left on my clock I succumb to time trouble and White’s clever offer. I rush my next move thinking it would lead to a simplified winning position. The resulting endgame was far from simple and was later studied at length by the higher rated players who found it to be of interest.
Not taking the time to see the tactics involved with my vulnerable King, and giving away the advantage I had just gained. The simple 15...Qe5 keeps Black up a piece for a pawn.
(Diagram 5)
Now this complicated endgame arises for which I had less than two minutes left on my clock to play. Black has only one good move. If I fail to see it, I will lose. Luckily, I see it immediately.
Stopping the Rook from hitting the seventh rank with check and making my two pieces better than White’s one, for the moment, at least.
34...h5 is better because the a7 pawn is already protected by the Bishop. It's the h7 and b7 pawns that need saving.
(Diagram 6)
The game is slipping away from me even though a knight and bishop are usually slightly stronger than a lone rook in the endgame.
38...Nb1! while the Rook is out of the action!
Too late now. White's Rook cuts off the king and now White's pieces aren't communicating very well. Better was 40...a4.
(Diagram 7)
The question mark is because Black's king now blocks the diagonal for his bishop, limiting it's mobility. Far better was 42...Kc6 where the King would be closer to the center and the a7-g1 diagonal is open for the bishop to maneuver.
43...Nc3 Centralize your pieces to better work together!
Setting up a “cheap-o” that I readily fall for. However, stronger was 46. f7!
In time trouble things get sloppy.
46...Kc6 keeps the bishop.
49.Rf3 and White has an easily won game.
Time trouble reveals the true sophistication of your chess vision. 50...Ne3+! would fork the king and g-pawn, killing White’s kingside play.
51.g5 is strongest.
51...Kc6! protect that pawn!
52.Ne3! wins the g-pawn! This is why I hate blitz chess.
Whoops. This is why I love blitz chess.
(Diagram 8)